

Players will able be able to compare against the cars they currently own.Įvery week players will have six challenges to compete and it will be based on every disciple and one wildcard. It will involve the current cars, the ones sold, races, wins, podiums and distance driven. On the multiplayer side, players will be able to track their discipline XP, the number of races entered, wins, podiums and RaceNet Challenge history.Īll these stats can be compared against the Community average.Įach car will have its history and will be made available to players. Single players will be able to track their discipline XP, number of championships, races entered, wins and podiums. Players will be able to track their game stats from each of the five disciples or their individual stats.
#Grid autosport android car list drivers#
Grid Autosport will mark the return of the cockpit cam that was available in Grid 2, that will be available in two flavours – one view shows the drivers hands and other showing the track closely. It will have different categories in cars like: The cars here will be "grippy and lightweight" and are designed for bumper-to-bumper racing. Cars of similar or pre-defined specification.Aggressive AI that won't be afraid to attack or protect the racing line.Large grid sizes (up 16 cars offline, 12 players online).Some of the features that players can expect in this category are: Grid Autosport also marks the return of the Touring cars. This category will have two kinds of cars – ones that are "nippy, rear-engined" and that which can oversteer through corners and mid-engine Formula cars that have thick tyres and lots of downforce giving players grip and confidence to attack. Sports-tuned vehicles with lots of gripĬars found under this category are known for their raw acceleration and agility, since they are lightweight cars.



Also slipstream might be used by other drivers so players in the front must be very careful, says the official blog post. Players can make use of this tool to progress. The prominence of slipstream is more in this category. In this category, players will have to avoid contact with other cars as even the slightest touch will mean that they have to forget of making a podium finish. Timing is important as a miss will send you into a spin. Players will have to have co-ordination in steer, throttle modulation, brakes and handbrake. The drift cars have rear wheel drive and steering lock and short gears. In the Time Attack event, players will use muscle cars and modified cars as they race against the clock. Players will have different classes in Tuner disciplent – muscle, JDM, Modified and drift. This is all about precision, timing and car control. The event is about style and control, said the official blog post. This category will test the player's throttle management skills during the Drift events. Players will be provided cars like Mini John Cooper Works GP, Volkswagen Golf R, Pagani Huayra, Mazda Furai, McLaren P1, Bugatti Veyron 16.4 Super Sport in this category. Players will be able to race off in the streets of Washington D.C., San Francisco, Paris, Barcelona, Dubai and Chicago in the Street racing discipline category. "Racing is exciting" and if developers are able to replicate it in a game it is exciting, Trent added sharing his enthusiasm.
